OVERVIEWConstruction workers often cannot call for help when they are in the accident because of physcially immoble and noisy on-site environment. To address this, I designed and developed and XR based SOS system on Microsoft HoloLens 2 that allow workers request resque through eye gazing controll or automatically emergency request with head-mounted motion sensors. This system implemented with an intuitive interface tailored to workers’ XR literacy. User testing and simulated scenarios demonstrated reliable detection and increased worker trust, and the system was later presented at an international HCI conference and graduation exhibition, receiving strong recognition for its practical real-world potential. #XR #SafetyUX #HoloLens2 #EyeTracking #IndustrialHCI ‘Sophie.ai’: CO-AI Workplace SaaSData privacy & Critical Thinking collaborate with an AI agent
OVERVIEW As AI becomes deeply embedded in workplace tools, it is transforming how we work, make decisions, and create. However, through a user survey, I identified growing concerns among employees regarding data privacy, reliability, and the erosion of human cognitive and decision-making abilities. In response, I designed Co-AI Workplace SaaS—an enterprise platform that integrates AI while prioritizing data transparency, user autonomy, and productivity empowerment. User evaluations showed that transparent data feedback and a human-in-the-loop system foster trust, confidence, and critical thinking, demonstrating how Co-AI amplifies human capability rather than replacing it. #HAI #Human-in-the-loop #Productive empowerment #EnterpriseSaaS # Data Transparency
OVERVIEW As many older adults face social isolation, I aimed to provide them with an accessible way to re-engage socially. Through user studies, I found that low digital literacy makes online volunteer platforms difficult for them to use. To address this, I designed a voice-based AI assistant that recommends volunteer opportunities and guides users through each step with slow-paced, polite, and respectful dialogue tailored to their cognitive and emotional characteristics. User testing showed increased confidence in using technology and greater motivation to participate in social activities. This project demonstrated the impact of empathetic, dignity-centered AI for elderly users.#Voice UX/UI #Accessibility #Coversational AI UX #Elderly UX #Social Good AI
OVERVIEW People rely heavily on vision, limiting their ability to use other senses as sources of creative inspiration. This led me to explore whether a synesthetic, tactile-to-auditory experience could stimulate imagination in the absence of visual cues. Through public interviews in which participants were asked to guess various tactile sounds, I found that people naturally infer situational context and describe the sounds with vivid, unexpected sensory imagery. This revealed how multisensory engagement can unlock latent imagination and enhance creativity. In response, I desinged Ping-Pong, a synesthetic (tactile-to-auditory) tool that transforms everyday tactile experiences into sound, enabling users to interpret, imagine, and generate new creative associations. This work points toward new possibilities for future multisensory interface design. #MultisensoryUX #Creativity Support #Tactile-to-Audio Mapping#
Synesthetic Inspiration